The Reverse is designed when the backside is chasing down the Quarterback on Triple.
The first thing of which to notice is the following: If the backside defender can trail the Triple/Midline, the offense’s splits are likely too tight.
So before the Reverse is called, the offense must widen their splits.
This is usually the tell-all solution when backside defenders are making the tackle on Triple/Midline Option.
If they are STILL trailing the ball and making the tackle on Triple/Midline Option–then it’s time to run the Reverse…
PR- Cutoff for seven steps, block Near Deep Defender
PT- Scoop for three steps, dropstep, run, and block 1st threat inside of the Near Deep Defender
PG- Scoop for three steps, dropstep, run, and block 1st threat inside of the Playside Tackle
C- Veer for one step, dropstep, run, and block 1st threat inside of the Playside Guard
BG- Base to Ace
BR- Reverse Path
Q- Fake Dive, run down the line, pitch ball to BR
B- Veer Path
Triple Right Reverse v. 4-3.
The Reverse constrains the Backside when they are chasing down and tackling the Triple/Midline ball carriers.