February 23, 2016
It’s frustrating to have all these hopes and dreams stuck on a group of kids who aren’t physically able to do what you need them to do. As a coach, you want to run the ball. You know that running the ball is the best way to move the ball and score points at the high school level.
While you may WANT a dominant running game, you can’t get it today. Yet the demand for a superior running game is enormous and there is no disagreement among football experts. If you could possess a crushing running attack, you would have a large and fast-growing football program and win a lot of games.
Navy has been in FBS bowl games 12 out of the last 13 seasons with zero (0) FBS scholarship football players and they destroy people running the football with a 330 yard/game average over the last three seasons.
Navy’s Offense is the Triple Option Offense and this offense is about running the football while canceling defensive linemen from ever making the tackle.
The Triple Option Football Academy shows you how to execute the Triple Option Offense the same way Navy players learn the offense. Your players and coaches learn the offense the right way the first time.
The Triple Option Football Academy is the leading instructional source for the authentic Triple Option Offense utilized by Georgia Tech, Navy, Army, Air Force, the Citadel, Jacksonville, and Kennesaw State.
Through this three-day camp, you can bring together your players and coaches to develop techniques and construct an offense which leads the high-performance football environment.
As Dr. Cella arrives right at the client’s high school, these three-day camps launch and expand new knowledge for players and coaches.
Camps are run at high schools all throughout the United States this spring and summer.
Here’s what is done with players and assistant coaches at your Triple Option Football Academy Camp with Dr. Cella:
Day 1- Triple Option (4 hours plus staff meeting afterwards).
Day 2- Rocket Toss and Pass Offense (4 hours plus staff meeting afterwards).
Day 3- Zone Option, Midline (all variations), Counter Option, and Short Yardage/Goal-line (4 hours).